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Matthew Judge
Video Game Programmer
Temple Digger
Engine/Language:
Unity and C#
Project Summary:
This game prototype was developed over an in class work term that acted as a simulated work environment. Our group had another student act as a client who we would meet with weekly.
Project Length:
date - May 31 2019
Group Size:
(8): 2 programmers, 3 artists, 1 animator,
2 level designers
Group Role:
Lead Programmer
Responsibilities:
-
Game Manager
-
Character Controller
-
Destructible Objects
The game can be downloaded from here:
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