top of page

Temple Digger

Engine/Language:

Unity and C#

Project Summary:

This game prototype was developed over an in class work term that acted as a simulated work environment. Our group had another student act as a client who we would meet with weekly.

Project Length:

date - May 31 2019

Group Size:

(8): 2 programmers, 3 artists, 1 animator,

2 level designers

Group Role:

Lead Programmer

Responsibilities:

  • Game Manager

  • Character Controller

  • Destructible Objects

The game can be downloaded from here:

© 2019 by Matthew Judge. Created with Wix.com

bottom of page